当前位置: 首页 > 图文教程 > 网络编程 > Javascript > window.addeventjs事件驱动函数集合addEvent等

Javascript
js实现图片显示局部,鼠标经过显示全部的效果
Javascript 更新 JavaScript 数组的 uniq 方法
JavaScript 数组的 uniq 方法
js菜单代码js菜单特效代码
用dom+xhtml+css制作的一个相册效果代码打包下载
Javascript优化技巧(文件瘦身篇)
ImageFlow可鼠标控制图片滚动
js实现form自动完成功能
js 生成随机汉字的问题
一个js封装的不错的选项卡效果代码
setInterval 和 setTimeout会产生内存溢出
setAttribute 与 class冲突解决
window.addeventjs事件驱动函数集合addEvent等
javascript replace方法与正则表达式
js 替换
javascript下利用for( in )语句 获得所有事件名称的代码
javascript下用for( in )语句 获得所有style 内容的脚本代码
javascript下for( in )语句 获得所有style 的【scrollbar】滚动条样式内容
javascript创建数组的最简代码
中国象棋js代码,仅演示,未能真下

Javascript 中的 window.addeventjs事件驱动函数集合addEvent等


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-09-12   浏览: 40 ::
收藏到网摘: n/a

addEvent()、removeEvent()、handleEvent()、fixEvent()[ // written by Dean Edwards, 2005
// with input from Tino Zijdel, Matthias Miller, Diego Perini
// http://dean.edwards.name/weblog/2005/10/add-event/
function addEvent(element, type, handler) {
if (element.addEventListener) {
element.addEventListener(type, handler, false);
} else {
// assign each event handler a unique ID
if (!handler.$$guid) handler.$$guid = addEvent.guid++;
// create a hash table of event types for the element
if (!element.events) element.events = {};
// create a hash table of event handlers for each element/event pair
var handlers = element.events[type];
if (!handlers) {
handlers = element.events[type] = {};
// store the existing event handler (if there is one)
if (element["on" + type]) {
handlers[0] = element["on" + type];
}
}
// store the event handler in the hash table
handlers[handler.$$guid] = handler;
// assign a global event handler to do all the work
element["on" + type] = handleEvent;
}
};
// a counter used to create unique IDs
addEvent.guid = 1;
function removeEvent(element, type, handler) {
if (element.removeEventListener) {
element.removeEventListener(type, handler, false);
} else {
// delete the event handler from the hash table
if (element.events && element.events[type]) {
delete element.events[type][handler.$$guid];
}
}
};
function handleEvent(event) {
var returnValue = true;
// grab the event object (IE uses a global event object)
event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event);
// get a reference to the hash table of event handlers
var handlers = this.events[event.type];
// execute each event handler
for (var i in handlers) {
this.$$handleEvent = handlers[i];
if (this.$$handleEvent(event) === false) {
returnValue = false;
}
}
return returnValue;
};
function fixEvent(event) {
// add W3C standard event methods
event.preventDefault = fixEvent.preventDefault;
event.stopPropagation = fixEvent.stopPropagation;
return event;
};
fixEvent.preventDefault = function() {
this.returnValue = false;
};
fixEvent.stopPropagation = function() {
this.cancelBubble = true;
};