当前位置: 首页 > 图文教程 > 网络编程 > Javascript > javascript 播放器 控制

Javascript
用Javascript实现锚点(Anchor)间平滑跳转
实现png图片和png背景透明(支持多浏览器)的方法
一个用javascript写的select支持上下键、首字母筛选以及回车取值的功能
用DIV完美模拟createPopup 弹出窗口(修正版),支持Firefox,ie,chrome
JavaScript 中级笔记 第一章
IE与Firefox在JavaScript上的7个不同写法小结
MooTools 1.2介绍
Mootools 1.2教程(2) DOM选择器
Mootools 1.2教程(3) 数组使用简介
在IE下获取object(ActiveX)的Param的代码
ExtJS 配置和表格控件使用
javascript 缓冲效果实现代码 推荐
html数组字符串拼接的最快方法
JavaScript 浮动定位提示效果实现代码
类似CSDN图片切换效果脚本
javascript 面向对象编程 function也是类
javascript 面向对象编程 聊聊对象的事
javascript 面向对象编程 function是方法(函数)
[原创]基于innerHTML中的script广告实现代码[广告全部放在一个js里面]
jQuery slider Content(左右控制移动)

Javascript 中的 javascript 播放器 控制


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-10-12   浏览: 194 ::
收藏到网摘: n/a

详细参数可查询MSDN
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wmplay/mmp_sdk/settingsobject.asp
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<link href="style/style.css" rel="stylesheet" type="text/css">
<script language="JavaScript">
var state;
//初始化
function playerinit()
{
player.url="mp3.m3u";
player.settings.autoStart = false ;
}
//播放
function play()
{
if (player.controls.isavailable('play'))
{
player.controls.play();
state=setInterval("updatetime()",1000);
playerinfo.innerHTML = "播放";
}
}
//暂停
function pause()
{
if (player.controls.isavailable('pause'))
{
player.controls.pause();
clearInterval(state);
playerinfo.innerHTML = "暂停";
}
}
//停止
function stop()
{
if (player.controls.isavailable('stop'))
{
player.controls.stop();
clearInterval(state);
playerinfo.innerHTML = "停止";
}
}
//前首
function previous()
{
if (player.controls.isavailable( 'previous' ))
{
player.controls.previous();
playerinfo.innerHTML = "前一首";
}
}
//后首
function next()
{
if (player.controls.isavailable( 'next' ))
{
player.controls.next();
playerinfo.innerHTML = "下一首";
}
}
//?
function step()
{
if (player.controls.isavailable( 'step' ))
player.controls.step( 1 );
}
//音量-
function voldown()
{
if ( player.settings.volume < 5 )
{
player.settings.volume = 0;
playerinfo.innerHTML = "0";
}
else
{
player.settings.volume -= 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//音量+
function volup()
{
if ( player.settings.volume > 95 )
{
player.settings.volume = 100;
playerinfo.innerHTML = "100";
}
else
{
player.settings.volume += 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//静音
function mute()
{
player.settings.mute = !player.settings.mute;
}
//声道
function balance()
{
switch (player.settings.balance)
{
case 0:
player.settings.balance = 100;
playerinfo.innerHTML = '左声道';
break;
case 100:
player.settings.balance = -100;
playerinfo.innerHTML = '右声道';
break;
case -100:
player.settings.balance = 0;
playerinfo.innerHTML = '全声道';
break;
default :
player.settings.balance = 0;
playerinfo.innerHTML = '全声道';
break;
}
}
//更新时间
function updatetime()
{
playerinfo.innerHTML = player.controls.currentPositionString + " | " + player.currentMedia.durationString;
}
</script>
</head>
<body onload="playerinit();">
<table width="300">
<tr>
<td><object id="player" classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" type="application/x-oleobject" width="300" height="60">
<param name="autoStart" value="false">
<param name="balance" value="0">
<param name="currentPosition" value="0">
<param name="currentMarker" value="0">
<param name="enableContextMenu" value="true">
<param name="enableErrorDialogs" value="false">
<param name="enabled" value="true">
<param name="fullScreen" value="false">
<param name="invokeURLs" value="false">
<param name="mute" value="true">
<param name="playCount" value="1">
<param name="rate" value="1">
<param name="uiMode" value="none">
<param name="volume" value="100">
</object></td>
</tr>
<tr>
<td><span id="playerinfo"></span></td>
</tr>
<tr>
<td>
<div align="center">
<input type="button" onmouseover=this.className="but12"; onmouseout=this.className="but11"; name="previous" title="上一首" onclick="previous();">
<input type="button" onmouseover=this.className="but22"; onmouseout=this.className="but21"; name="play" title="播放" onclick="play();">
<input type="button" onmouseover=this.className="but32"; onmouseout=this.className="but31"; name="pause" title="暂停" onclick="pause();">
<input type="button" onmouseover=this.className="but42"; onmouseout=this.className="but41"; name="stop" title="停止" onclick="stop();">
<input type="button" onmouseover=this.className="but52"; onmouseout=this.className="but51"; name="next" title="下一首" onclick="next();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="voldown" title="音量-" onclick="voldown();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="volup" title="音量+" onclick="volup();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="mute" title="静音" onclick="mute();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="balance" title="声道" onclick="balance();">
</div>
</td>
</tr>
</table>
<script language = "JavaScript" for = player event = playstatechange(newstate)>
switch (newstate){
case 1:
playerinfo.innerHTML = "停止";
break;
case 2:
playerinfo.innerHTML = "暂停";
break;
case 3:
playerinfo.innerHTML = "正在播放";
break;
case 4:
playerinfo.innerHTML = "4";
break;
case 5:
playerinfo.innerHTML = "5";
break;
case 6:
playerinfo.innerHTML = "正在缓冲...";
break;
case 7:
playerinfo.innerHTML = "7";
break;
case 8:
playerinfo.innerHTML = "8";
break;
case 9:
playerinfo.innerHTML = "正在连接...";
break;
case 10:
playerinfo.innerHTML = "准备就绪。欢迎光临<a href='http://mp3.asp2004.net'>http://mp3.asp2004.net</a>";
break;
case 11:
playerinfo.innerHTML = "11";
break;
default:
playerinfo.innerHTML = "";
}
</script>
</body>
</html>