当前位置: 首页 > 图文教程 > 网络编程 > Javascript > javascript 播放器 控制

Javascript
javascript 响应键盘特定按键(只响应数字键)
javascript indexOf方法、lastIndexOf 方法和substring 方法
javascript parseInt 函数分析(转)
javascript Split方法,indexOf方法、lastIndexOf 方法和substring 方法
JavaScript 面向对象入门精简篇
JS中==与===操作符的比较
JavaScript indexOf忽略大小写
dwr spring的集成实现代码
DWR Ext 加载数据
JavaScript 计算当天是本年本月的第几周
Js 获取当前日期时间及其它操作实现代码
javascript multibox 全选
JS array 数组详解
javascript 对象定义方法 简单易学
javascript 补零 函数集合
div scroll始终在最底部的实现代码
javascript eval()用法
javascript 打印页面代码
JAVASCRIPT THIS详解 面向对象
javascript 页面跳转方法集合

Javascript 中的 javascript 播放器 控制


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-10-12   浏览: 253 ::
收藏到网摘: n/a

详细参数可查询MSDN
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wmplay/mmp_sdk/settingsobject.asp
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<link href="style/style.css" rel="stylesheet" type="text/css">
<script language="JavaScript">
var state;
//初始化
function playerinit()
{
player.url="mp3.m3u";
player.settings.autoStart = false ;
}
//播放
function play()
{
if (player.controls.isavailable('play'))
{
player.controls.play();
state=setInterval("updatetime()",1000);
playerinfo.innerHTML = "播放";
}
}
//暂停
function pause()
{
if (player.controls.isavailable('pause'))
{
player.controls.pause();
clearInterval(state);
playerinfo.innerHTML = "暂停";
}
}
//停止
function stop()
{
if (player.controls.isavailable('stop'))
{
player.controls.stop();
clearInterval(state);
playerinfo.innerHTML = "停止";
}
}
//前首
function previous()
{
if (player.controls.isavailable( 'previous' ))
{
player.controls.previous();
playerinfo.innerHTML = "前一首";
}
}
//后首
function next()
{
if (player.controls.isavailable( 'next' ))
{
player.controls.next();
playerinfo.innerHTML = "下一首";
}
}
//?
function step()
{
if (player.controls.isavailable( 'step' ))
player.controls.step( 1 );
}
//音量-
function voldown()
{
if ( player.settings.volume < 5 )
{
player.settings.volume = 0;
playerinfo.innerHTML = "0";
}
else
{
player.settings.volume -= 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//音量+
function volup()
{
if ( player.settings.volume > 95 )
{
player.settings.volume = 100;
playerinfo.innerHTML = "100";
}
else
{
player.settings.volume += 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//静音
function mute()
{
player.settings.mute = !player.settings.mute;
}
//声道
function balance()
{
switch (player.settings.balance)
{
case 0:
player.settings.balance = 100;
playerinfo.innerHTML = '左声道';
break;
case 100:
player.settings.balance = -100;
playerinfo.innerHTML = '右声道';
break;
case -100:
player.settings.balance = 0;
playerinfo.innerHTML = '全声道';
break;
default :
player.settings.balance = 0;
playerinfo.innerHTML = '全声道';
break;
}
}
//更新时间
function updatetime()
{
playerinfo.innerHTML = player.controls.currentPositionString + " | " + player.currentMedia.durationString;
}
</script>
</head>
<body onload="playerinit();">
<table width="300">
<tr>
<td><object id="player" classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" type="application/x-oleobject" width="300" height="60">
<param name="autoStart" value="false">
<param name="balance" value="0">
<param name="currentPosition" value="0">
<param name="currentMarker" value="0">
<param name="enableContextMenu" value="true">
<param name="enableErrorDialogs" value="false">
<param name="enabled" value="true">
<param name="fullScreen" value="false">
<param name="invokeURLs" value="false">
<param name="mute" value="true">
<param name="playCount" value="1">
<param name="rate" value="1">
<param name="uiMode" value="none">
<param name="volume" value="100">
</object></td>
</tr>
<tr>
<td><span id="playerinfo"></span></td>
</tr>
<tr>
<td>
<div align="center">
<input type="button" onmouseover=this.className="but12"; onmouseout=this.className="but11"; name="previous" title="上一首" onclick="previous();">
<input type="button" onmouseover=this.className="but22"; onmouseout=this.className="but21"; name="play" title="播放" onclick="play();">
<input type="button" onmouseover=this.className="but32"; onmouseout=this.className="but31"; name="pause" title="暂停" onclick="pause();">
<input type="button" onmouseover=this.className="but42"; onmouseout=this.className="but41"; name="stop" title="停止" onclick="stop();">
<input type="button" onmouseover=this.className="but52"; onmouseout=this.className="but51"; name="next" title="下一首" onclick="next();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="voldown" title="音量-" onclick="voldown();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="volup" title="音量+" onclick="volup();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="mute" title="静音" onclick="mute();">
<input type="button" onmouseover=this.className="but62"; onmouseout=this.className="but61"; name="balance" title="声道" onclick="balance();">
</div>
</td>
</tr>
</table>
<script language = "JavaScript" for = player event = playstatechange(newstate)>
switch (newstate){
case 1:
playerinfo.innerHTML = "停止";
break;
case 2:
playerinfo.innerHTML = "暂停";
break;
case 3:
playerinfo.innerHTML = "正在播放";
break;
case 4:
playerinfo.innerHTML = "4";
break;
case 5:
playerinfo.innerHTML = "5";
break;
case 6:
playerinfo.innerHTML = "正在缓冲...";
break;
case 7:
playerinfo.innerHTML = "7";
break;
case 8:
playerinfo.innerHTML = "8";
break;
case 9:
playerinfo.innerHTML = "正在连接...";
break;
case 10:
playerinfo.innerHTML = "准备就绪。欢迎光临<a href='http://mp3.asp2004.net'>http://mp3.asp2004.net</a>";
break;
case 11:
playerinfo.innerHTML = "11";
break;
default:
playerinfo.innerHTML = "";
}
</script>
</body>
</html>