当前位置: 首页 > 图文教程 > 网络编程 > Javascript > 初试javascript :贪吃蛇啊

Javascript
javascript options属性集合操作代码
javascript 鼠标悬浮图片显示原图 移出鼠标后原图消失(多图)
javascript 显示当前系统时间代码
firefox和IE系列的相关区别整理 以备后用
extJs 常用到的增,删,改,查操作代码
Javascript 面向对象特性
JavaScript的public、private和privileged模式
通过javascript设置css属性的代码
javascript iframe编程相关代码
滚动条变色 隐藏滚动条与双击网页自动滚屏显示代码
js DOM模型操作
js 学习笔记(三)
用js做一个小游戏平台 (一)
jquery UI 1.72 之datepicker
jQuery的三种$()
JavaScript 常用函数
用javascript实现源代码的隐藏与解密的方法
javascript Onunload与Onbeforeunload使用小结
Javascript的闭包
JavaScript 对Cookie 操作的封装小结

Javascript 中的 初试javascript :贪吃蛇啊


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-08-10   浏览: 93 ::
收藏到网摘: n/a

好久没接触javascript,近日看了看,试试手

界面是参考 lxx8402的俄罗斯方块方法,觉得不错,借用了谢谢,不要P我

原码如下,写的仓促,也没有放积分,参数可以自己修改前面的默认值,

初次发布,恳请交流指教~~~*_*:

tcs.html:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE> New Document </TITLE>
<META NAME="Generator" CONTENT="EditPlus">
<META NAME="Author" CONTENT="">
<META NAME="Keywords" CONTENT="">
<META NAME="Description" CONTENT="">
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<STYLE>
.btnup{
         border-left:solid #ffffff 1px;
         border-top:solid #ffffff 1px;
         border-right:solid #828486 1px;
         border-bottom:solid #828486 1px;
   font-size: 9pt;
   cursor:default
        }
tr{
  font-family:"宋体";
  font-size: 9pt;
  cursor: default
}
</STYLE>
</HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!--
var row = 25,col = 25,size=16;
var delay = 300;//移动延迟
var paused = false;
var end = false
var TimerID;
var s = new snake();
var n = new nut();
var nutad = new Array();
nutad[0] = -1;
nutad[1] = -1;
var Color = new Array(5);
Color[0] = "#d0d0d0";
Color[1] = "red";
Color[2] = "green"
Color[3] = "blue";
Color[4] = "yellow";
var move_direction = new Array();
var curr_direction = new Array();
move_direction[0] = 1;
move_direction[1] = 0;

//========================================
//定义果实
function nut()
{
 this.x = -1;
 this.y = -1;
}

function nut_show()
{
 if (this.x<0 || this.y < 0 )
  return;
 obj = document.all("Main" + this.x + "#" + this.y);
 obj.style.background = Color[2];
}

function nut_create()
{
 var inx = -1;
 var iny = -1;
 for(;;)
 {
  var cur = true;
  inx = Math.round(Math.random() * (row-1));
  iny = Math.round(Math.random() * (col-1));
  for (var i = 0; i<s.items.length ; i++)
  {
   if (s.items[i].x == inx && s.items[i].y == iny)
   {
    cur = false;
    break;
   }
  }
  if (cur)
  {
   break;
  }
 }
 this.x = inx;
 this.y = iny;
 nutad[0] = inx;
 nutad[1] = iny;
 this.show();
}

function nut_eated()
{
 if (this.x<0 || this.y < 0)
  return;
 obj = document.all("Main" + this.x + "#" + this.y);
 obj.style.background = Color[0];
}
nut.prototype.create = nut_create;
nut.prototype.show = nut_show;
nut.prototype.eated = nut_eated;

//========================================
//定义蛇体
function snake()
{
 this.items = new Array();
}

function snake_eat(nt)
{
 var s_length = this.items.length;
 this.items[s_length] = nt;
}

function snake_move(dir)
{
 this.destroy();
 var y = this.items[0].y;
 var x = this.items[0].x;
 var nx = x + dir[1];
 var ny = y + dir[0];
 if (nx <0 || nx >= row || ny <0 || ny >= col || crossed(nx,ny))
 {
  end = true;
  return;
 }
 caneat(nx,ny);
 for (var i = this.items.length-1 ; i>=0 ; i --)
 {

  if (i != 0)
  {
   this.items[i].move(this.items[i-1].x,this.items[i-1].y);
  }
  else
  {
   this.items[i].move(nx,ny);   
  }
 }
 this.reload();
}

function caneat(nx,ny)
{
 if (nx == nutad[0] && ny == nutad[1])
 {
  var lst = s.items[s.items.length-1];
  var nd = new snakeNode(lst.x,lst.y);
  s.eat(nd);
  n.eated();
  n.create();
 }

}
//禁止穿越自身节点
function crossed( nx,  ny )
{
 for (var i = 0; i<s.items.length; i++)
 {
  if (s.items[i].x == nx && s.items[i].y == ny)
  {
   return true;
  }
 }
 return false;
}

function snake_reload()
{
 for (var i = 0 ; i<this.items.length ; i ++)
 {
  var curNode = this.items[i];
  obj = document.all("Main" + curNode.x + "#" + curNode.y);
  obj.style.background = Color[1];
 }
}

function snake_destroy()
{
 for (var i = 0 ; i<this.items.length ; i ++)
 {
  var curNode = this.items[i];
  obj = document.all("Main" + curNode.x + "#" + curNode.y);
  obj.style.background = Color[0];
 }
}

function snake_clear()
{
 this.destroy();
 this.items = new Array();
}

snake.prototype.eat = snake_eat;
snake.prototype.move = snake_move;
snake.prototype.reload = snake_reload;
snake.prototype.destroy = snake_destroy;
snake.prototype.clear = snake_clear;

//蛇体节点
function snakeNode(x,y)
{
 this.id = 0;//编号
 this.x = x;//坐标X
 this.y = y;//坐标Y
 this.color = "#000000";
}

function snakeNode_setC(d_color)
{
 this.color = d_color;
}

function snakeNode_move(dx,dy)
{
 this.x = dx;
 this.y = dy;
}

snakeNode.prototype.setColor = snakeNode_setC ;
snakeNode.prototype.move = snakeNode_move ;

//========================================
//程序界面
//初始化主控制区
function DrawArea(row,col,name){
 var s = "<TABLE BORDER=1 cellspacing=0 cellpadding=1 bgcolor=" + Color[0] + ">";
 for(var i=0; i<row; i++){
  s = s + "<TR Height=" + size + ">";
  for(var j=0; j<col; j++){
   var id = name + i + "#" + j;
   s = s + "<TD Width=" + size + " class=btnup id=" + id;
   s = s + " style=\"background:" + Color[0] + "\">&nbsp;</TD>"
  }
  s = s + "</TR>";
 }
 s = s + "</TABLE>";
 return s;
}

//初始化
function Init(){
 MainArea.innerHTML = DrawArea(row,col,'Main');
}

//==================================
//程序控制区,用来接收输入、定义控制方法
//控制输入
function keyDown(){
 switch(event.keyCode)
 {
  case 37:
   if (curr_direction[0] != -1)
   {
   move_direction[0] = -1;
   move_direction[1] = 0;
   }
   break;
  case 38:
   if (curr_direction[1] != -1)
   {
   move_direction[0] = 0;
   move_direction[1] = -1;
   }
   break;
  case 39:
   if (curr_direction[0] != 1)
   {
   move_direction[0] = 1;
   move_direction[1] = 0;
   }
   break;
  case 40:
   if (curr_direction[1] != 1)
   {
   move_direction[0] = 0;
   move_direction[1] = 1;
   }
   break;
 }
}

function Begin()
{
 end = false;
 paused = false;
 s.clear();
 for (var i = 8; i >=0 ; i--)
 {
  sn = new snakeNode(0,i);
  s.eat(sn);
 }
 n.eated();
 n.create();
 move_direction[0] = 1;
 move_direction[1] = 0;
 curr_direction[1] = s.items[1].x - s.items[0].x;
 curr_direction[0] = s.items[1].y - s.items[0].y;
 Start();
}

//启动开关
function Start()
{
 if (end)
 {
  s.reload();
  alert("挂了!");
  return;
 }
 window.clearInterval(TimerID);
 TimerID = window.setInterval("Run()",delay);
}

//运行主体
var d = true;
function Run(){
 if(paused) return;
 if(true){
  window.clearInterval(TimerID);
  s.move(move_direction);
  curr_direction[1] = s.items[1].x - s.items[0].x;
  curr_direction[0] = s.items[1].y - s.items[0].y;
  Start();
 }
 }

//暂停开关
function Pause()
{
 if (paused)
 {
  paused = false;
  if (!end)
  {
   Run();
  }
 }
 else
 {
  paused = true;
 }
}

//结束
function Over()
{
 end = true;
}
//-->
</SCRIPT>
<BODY BGCOLOR="#FFFFFF" onload="Init()" onkeydown="keyDown()" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0">
<TABLE border="0" cellspacing="0" cellpadding="0" align="center" width="80%">
  <TR>
<TR valign="top" width="80%">
 <TD><SPAN ID="MainArea"></SPAN></TD>
 <TD align="center">
  <BUTTON ID="start" onclick="Begin()">Start</BUTTON><br>
  <BUTTON ID="pause" onclick="Pause()">pause</BUTTON><br>
  <BUTTON ID="over" onclick="Over()">End</BUTTON><br>
 </TD>
</TR>
</TABLE>
</BODY>
</HTML>