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Javascript
JavaScript 继承详解(四)
兼容IE/Firefox/Opera/Safari的检测页面装载完毕的脚本Ext.onReady的实现
js 实现无缝滚动 兼容IE和FF
js 对象是否存在判断
优化 JavaScript 代码的方法小结
表单元素事件 (Form Element Events)
js 动态创建 html元素
prototype 学习笔记整理
JavaScript 创建对象
javascript 全角转换实现代码
DOM 基本方法
用showModalDialog弹出页面后,提交表单总是弹出一个新窗口
javascript 动态创建 Option选项
javascript 7行代码画出一个围棋棋盘
比较简单的异步加载JS文件的代码
javascript 层隐藏和显示的代码
自定义滚动条3.0
javascript iframe内的函数调用实现方法
Prototype Class对象学习
Prototype RegExp对象 学习

Javascript 中的 初试javascript :贪吃蛇啊


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-08-10   浏览: 299 ::
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好久没接触javascript,近日看了看,试试手

界面是参考 lxx8402的俄罗斯方块方法,觉得不错,借用了谢谢,不要P我

原码如下,写的仓促,也没有放积分,参数可以自己修改前面的默认值,

初次发布,恳请交流指教~~~*_*:

tcs.html:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE> New Document </TITLE>
<META NAME="Generator" CONTENT="EditPlus">
<META NAME="Author" CONTENT="">
<META NAME="Keywords" CONTENT="">
<META NAME="Description" CONTENT="">
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<STYLE>
.btnup{
         border-left:solid #ffffff 1px;
         border-top:solid #ffffff 1px;
         border-right:solid #828486 1px;
         border-bottom:solid #828486 1px;
   font-size: 9pt;
   cursor:default
        }
tr{
  font-family:"宋体";
  font-size: 9pt;
  cursor: default
}
</STYLE>
</HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!--
var row = 25,col = 25,size=16;
var delay = 300;//移动延迟
var paused = false;
var end = false
var TimerID;
var s = new snake();
var n = new nut();
var nutad = new Array();
nutad[0] = -1;
nutad[1] = -1;
var Color = new Array(5);
Color[0] = "#d0d0d0";
Color[1] = "red";
Color[2] = "green"
Color[3] = "blue";
Color[4] = "yellow";
var move_direction = new Array();
var curr_direction = new Array();
move_direction[0] = 1;
move_direction[1] = 0;

//========================================
//定义果实
function nut()
{
 this.x = -1;
 this.y = -1;
}

function nut_show()
{
 if (this.x<0 || this.y < 0 )
  return;
 obj = document.all("Main" + this.x + "#" + this.y);
 obj.style.background = Color[2];
}

function nut_create()
{
 var inx = -1;
 var iny = -1;
 for(;;)
 {
  var cur = true;
  inx = Math.round(Math.random() * (row-1));
  iny = Math.round(Math.random() * (col-1));
  for (var i = 0; i<s.items.length ; i++)
  {
   if (s.items[i].x == inx && s.items[i].y == iny)
   {
    cur = false;
    break;
   }
  }
  if (cur)
  {
   break;
  }
 }
 this.x = inx;
 this.y = iny;
 nutad[0] = inx;
 nutad[1] = iny;
 this.show();
}

function nut_eated()
{
 if (this.x<0 || this.y < 0)
  return;
 obj = document.all("Main" + this.x + "#" + this.y);
 obj.style.background = Color[0];
}
nut.prototype.create = nut_create;
nut.prototype.show = nut_show;
nut.prototype.eated = nut_eated;

//========================================
//定义蛇体
function snake()
{
 this.items = new Array();
}

function snake_eat(nt)
{
 var s_length = this.items.length;
 this.items[s_length] = nt;
}

function snake_move(dir)
{
 this.destroy();
 var y = this.items[0].y;
 var x = this.items[0].x;
 var nx = x + dir[1];
 var ny = y + dir[0];
 if (nx <0 || nx >= row || ny <0 || ny >= col || crossed(nx,ny))
 {
  end = true;
  return;
 }
 caneat(nx,ny);
 for (var i = this.items.length-1 ; i>=0 ; i --)
 {

  if (i != 0)
  {
   this.items[i].move(this.items[i-1].x,this.items[i-1].y);
  }
  else
  {
   this.items[i].move(nx,ny);   
  }
 }
 this.reload();
}

function caneat(nx,ny)
{
 if (nx == nutad[0] && ny == nutad[1])
 {
  var lst = s.items[s.items.length-1];
  var nd = new snakeNode(lst.x,lst.y);
  s.eat(nd);
  n.eated();
  n.create();
 }

}
//禁止穿越自身节点
function crossed( nx,  ny )
{
 for (var i = 0; i<s.items.length; i++)
 {
  if (s.items[i].x == nx && s.items[i].y == ny)
  {
   return true;
  }
 }
 return false;
}

function snake_reload()
{
 for (var i = 0 ; i<this.items.length ; i ++)
 {
  var curNode = this.items[i];
  obj = document.all("Main" + curNode.x + "#" + curNode.y);
  obj.style.background = Color[1];
 }
}

function snake_destroy()
{
 for (var i = 0 ; i<this.items.length ; i ++)
 {
  var curNode = this.items[i];
  obj = document.all("Main" + curNode.x + "#" + curNode.y);
  obj.style.background = Color[0];
 }
}

function snake_clear()
{
 this.destroy();
 this.items = new Array();
}

snake.prototype.eat = snake_eat;
snake.prototype.move = snake_move;
snake.prototype.reload = snake_reload;
snake.prototype.destroy = snake_destroy;
snake.prototype.clear = snake_clear;

//蛇体节点
function snakeNode(x,y)
{
 this.id = 0;//编号
 this.x = x;//坐标X
 this.y = y;//坐标Y
 this.color = "#000000";
}

function snakeNode_setC(d_color)
{
 this.color = d_color;
}

function snakeNode_move(dx,dy)
{
 this.x = dx;
 this.y = dy;
}

snakeNode.prototype.setColor = snakeNode_setC ;
snakeNode.prototype.move = snakeNode_move ;

//========================================
//程序界面
//初始化主控制区
function DrawArea(row,col,name){
 var s = "<TABLE BORDER=1 cellspacing=0 cellpadding=1 bgcolor=" + Color[0] + ">";
 for(var i=0; i<row; i++){
  s = s + "<TR Height=" + size + ">";
  for(var j=0; j<col; j++){
   var id = name + i + "#" + j;
   s = s + "<TD Width=" + size + " class=btnup id=" + id;
   s = s + " style=\"background:" + Color[0] + "\">&nbsp;</TD>"
  }
  s = s + "</TR>";
 }
 s = s + "</TABLE>";
 return s;
}

//初始化
function Init(){
 MainArea.innerHTML = DrawArea(row,col,'Main');
}

//==================================
//程序控制区,用来接收输入、定义控制方法
//控制输入
function keyDown(){
 switch(event.keyCode)
 {
  case 37:
   if (curr_direction[0] != -1)
   {
   move_direction[0] = -1;
   move_direction[1] = 0;
   }
   break;
  case 38:
   if (curr_direction[1] != -1)
   {
   move_direction[0] = 0;
   move_direction[1] = -1;
   }
   break;
  case 39:
   if (curr_direction[0] != 1)
   {
   move_direction[0] = 1;
   move_direction[1] = 0;
   }
   break;
  case 40:
   if (curr_direction[1] != 1)
   {
   move_direction[0] = 0;
   move_direction[1] = 1;
   }
   break;
 }
}

function Begin()
{
 end = false;
 paused = false;
 s.clear();
 for (var i = 8; i >=0 ; i--)
 {
  sn = new snakeNode(0,i);
  s.eat(sn);
 }
 n.eated();
 n.create();
 move_direction[0] = 1;
 move_direction[1] = 0;
 curr_direction[1] = s.items[1].x - s.items[0].x;
 curr_direction[0] = s.items[1].y - s.items[0].y;
 Start();
}

//启动开关
function Start()
{
 if (end)
 {
  s.reload();
  alert("挂了!");
  return;
 }
 window.clearInterval(TimerID);
 TimerID = window.setInterval("Run()",delay);
}

//运行主体
var d = true;
function Run(){
 if(paused) return;
 if(true){
  window.clearInterval(TimerID);
  s.move(move_direction);
  curr_direction[1] = s.items[1].x - s.items[0].x;
  curr_direction[0] = s.items[1].y - s.items[0].y;
  Start();
 }
 }

//暂停开关
function Pause()
{
 if (paused)
 {
  paused = false;
  if (!end)
  {
   Run();
  }
 }
 else
 {
  paused = true;
 }
}

//结束
function Over()
{
 end = true;
}
//-->
</SCRIPT>
<BODY BGCOLOR="#FFFFFF" onload="Init()" onkeydown="keyDown()" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0">
<TABLE border="0" cellspacing="0" cellpadding="0" align="center" width="80%">
  <TR>
<TR valign="top" width="80%">
 <TD><SPAN ID="MainArea"></SPAN></TD>
 <TD align="center">
  <BUTTON ID="start" onclick="Begin()">Start</BUTTON><br>
  <BUTTON ID="pause" onclick="Pause()">pause</BUTTON><br>
  <BUTTON ID="over" onclick="Over()">End</BUTTON><br>
 </TD>
</TR>
</TABLE>
</BODY>
</HTML>