当前位置: 首页 > 图文教程 > 网络编程 > Javascript > 初试javascript :贪吃蛇啊

Javascript
页面中body onload 和 window.onload 冲突的问题的解决
OnFocus与OnBlur的例子区别
javascript cloneNode()方法的使用
Javascript 文件夹选择框的两种解决方案
JQuery 风格的HTML文本转义
javascript 验证码生成代码 推荐学习
javascript new 需不需要继续使用
javascript 操作文件 实现方法小结
JavaScript 注册表访问实现代码
javascript web页面刷新的方法收集
Javascript 遍历对象中的子对象
javascript 具名函数的四种调用方式 推荐
javascript 写类方式之一
javascript 写类方式之二
javascript 写类方式之三
javascript 写类方式之四
javascript 写类方式之五
javascript 写类方式之六
javascript 写类方式之七
javascript 写类方式之八

Javascript 中的 初试javascript :贪吃蛇啊


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-08-10   浏览: 293 ::
收藏到网摘: n/a

好久没接触javascript,近日看了看,试试手

界面是参考 lxx8402的俄罗斯方块方法,觉得不错,借用了谢谢,不要P我

原码如下,写的仓促,也没有放积分,参数可以自己修改前面的默认值,

初次发布,恳请交流指教~~~*_*:

tcs.html:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE> New Document </TITLE>
<META NAME="Generator" CONTENT="EditPlus">
<META NAME="Author" CONTENT="">
<META NAME="Keywords" CONTENT="">
<META NAME="Description" CONTENT="">
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<STYLE>
.btnup{
         border-left:solid #ffffff 1px;
         border-top:solid #ffffff 1px;
         border-right:solid #828486 1px;
         border-bottom:solid #828486 1px;
   font-size: 9pt;
   cursor:default
        }
tr{
  font-family:"宋体";
  font-size: 9pt;
  cursor: default
}
</STYLE>
</HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!--
var row = 25,col = 25,size=16;
var delay = 300;//移动延迟
var paused = false;
var end = false
var TimerID;
var s = new snake();
var n = new nut();
var nutad = new Array();
nutad[0] = -1;
nutad[1] = -1;
var Color = new Array(5);
Color[0] = "#d0d0d0";
Color[1] = "red";
Color[2] = "green"
Color[3] = "blue";
Color[4] = "yellow";
var move_direction = new Array();
var curr_direction = new Array();
move_direction[0] = 1;
move_direction[1] = 0;

//========================================
//定义果实
function nut()
{
 this.x = -1;
 this.y = -1;
}

function nut_show()
{
 if (this.x<0 || this.y < 0 )
  return;
 obj = document.all("Main" + this.x + "#" + this.y);
 obj.style.background = Color[2];
}

function nut_create()
{
 var inx = -1;
 var iny = -1;
 for(;;)
 {
  var cur = true;
  inx = Math.round(Math.random() * (row-1));
  iny = Math.round(Math.random() * (col-1));
  for (var i = 0; i<s.items.length ; i++)
  {
   if (s.items[i].x == inx && s.items[i].y == iny)
   {
    cur = false;
    break;
   }
  }
  if (cur)
  {
   break;
  }
 }
 this.x = inx;
 this.y = iny;
 nutad[0] = inx;
 nutad[1] = iny;
 this.show();
}

function nut_eated()
{
 if (this.x<0 || this.y < 0)
  return;
 obj = document.all("Main" + this.x + "#" + this.y);
 obj.style.background = Color[0];
}
nut.prototype.create = nut_create;
nut.prototype.show = nut_show;
nut.prototype.eated = nut_eated;

//========================================
//定义蛇体
function snake()
{
 this.items = new Array();
}

function snake_eat(nt)
{
 var s_length = this.items.length;
 this.items[s_length] = nt;
}

function snake_move(dir)
{
 this.destroy();
 var y = this.items[0].y;
 var x = this.items[0].x;
 var nx = x + dir[1];
 var ny = y + dir[0];
 if (nx <0 || nx >= row || ny <0 || ny >= col || crossed(nx,ny))
 {
  end = true;
  return;
 }
 caneat(nx,ny);
 for (var i = this.items.length-1 ; i>=0 ; i --)
 {

  if (i != 0)
  {
   this.items[i].move(this.items[i-1].x,this.items[i-1].y);
  }
  else
  {
   this.items[i].move(nx,ny);   
  }
 }
 this.reload();
}

function caneat(nx,ny)
{
 if (nx == nutad[0] && ny == nutad[1])
 {
  var lst = s.items[s.items.length-1];
  var nd = new snakeNode(lst.x,lst.y);
  s.eat(nd);
  n.eated();
  n.create();
 }

}
//禁止穿越自身节点
function crossed( nx,  ny )
{
 for (var i = 0; i<s.items.length; i++)
 {
  if (s.items[i].x == nx && s.items[i].y == ny)
  {
   return true;
  }
 }
 return false;
}

function snake_reload()
{
 for (var i = 0 ; i<this.items.length ; i ++)
 {
  var curNode = this.items[i];
  obj = document.all("Main" + curNode.x + "#" + curNode.y);
  obj.style.background = Color[1];
 }
}

function snake_destroy()
{
 for (var i = 0 ; i<this.items.length ; i ++)
 {
  var curNode = this.items[i];
  obj = document.all("Main" + curNode.x + "#" + curNode.y);
  obj.style.background = Color[0];
 }
}

function snake_clear()
{
 this.destroy();
 this.items = new Array();
}

snake.prototype.eat = snake_eat;
snake.prototype.move = snake_move;
snake.prototype.reload = snake_reload;
snake.prototype.destroy = snake_destroy;
snake.prototype.clear = snake_clear;

//蛇体节点
function snakeNode(x,y)
{
 this.id = 0;//编号
 this.x = x;//坐标X
 this.y = y;//坐标Y
 this.color = "#000000";
}

function snakeNode_setC(d_color)
{
 this.color = d_color;
}

function snakeNode_move(dx,dy)
{
 this.x = dx;
 this.y = dy;
}

snakeNode.prototype.setColor = snakeNode_setC ;
snakeNode.prototype.move = snakeNode_move ;

//========================================
//程序界面
//初始化主控制区
function DrawArea(row,col,name){
 var s = "<TABLE BORDER=1 cellspacing=0 cellpadding=1 bgcolor=" + Color[0] + ">";
 for(var i=0; i<row; i++){
  s = s + "<TR Height=" + size + ">";
  for(var j=0; j<col; j++){
   var id = name + i + "#" + j;
   s = s + "<TD Width=" + size + " class=btnup id=" + id;
   s = s + " style=\"background:" + Color[0] + "\">&nbsp;</TD>"
  }
  s = s + "</TR>";
 }
 s = s + "</TABLE>";
 return s;
}

//初始化
function Init(){
 MainArea.innerHTML = DrawArea(row,col,'Main');
}

//==================================
//程序控制区,用来接收输入、定义控制方法
//控制输入
function keyDown(){
 switch(event.keyCode)
 {
  case 37:
   if (curr_direction[0] != -1)
   {
   move_direction[0] = -1;
   move_direction[1] = 0;
   }
   break;
  case 38:
   if (curr_direction[1] != -1)
   {
   move_direction[0] = 0;
   move_direction[1] = -1;
   }
   break;
  case 39:
   if (curr_direction[0] != 1)
   {
   move_direction[0] = 1;
   move_direction[1] = 0;
   }
   break;
  case 40:
   if (curr_direction[1] != 1)
   {
   move_direction[0] = 0;
   move_direction[1] = 1;
   }
   break;
 }
}

function Begin()
{
 end = false;
 paused = false;
 s.clear();
 for (var i = 8; i >=0 ; i--)
 {
  sn = new snakeNode(0,i);
  s.eat(sn);
 }
 n.eated();
 n.create();
 move_direction[0] = 1;
 move_direction[1] = 0;
 curr_direction[1] = s.items[1].x - s.items[0].x;
 curr_direction[0] = s.items[1].y - s.items[0].y;
 Start();
}

//启动开关
function Start()
{
 if (end)
 {
  s.reload();
  alert("挂了!");
  return;
 }
 window.clearInterval(TimerID);
 TimerID = window.setInterval("Run()",delay);
}

//运行主体
var d = true;
function Run(){
 if(paused) return;
 if(true){
  window.clearInterval(TimerID);
  s.move(move_direction);
  curr_direction[1] = s.items[1].x - s.items[0].x;
  curr_direction[0] = s.items[1].y - s.items[0].y;
  Start();
 }
 }

//暂停开关
function Pause()
{
 if (paused)
 {
  paused = false;
  if (!end)
  {
   Run();
  }
 }
 else
 {
  paused = true;
 }
}

//结束
function Over()
{
 end = true;
}
//-->
</SCRIPT>
<BODY BGCOLOR="#FFFFFF" onload="Init()" onkeydown="keyDown()" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0">
<TABLE border="0" cellspacing="0" cellpadding="0" align="center" width="80%">
  <TR>
<TR valign="top" width="80%">
 <TD><SPAN ID="MainArea"></SPAN></TD>
 <TD align="center">
  <BUTTON ID="start" onclick="Begin()">Start</BUTTON><br>
  <BUTTON ID="pause" onclick="Pause()">pause</BUTTON><br>
  <BUTTON ID="over" onclick="Over()">End</BUTTON><br>
 </TD>
</TR>
</TABLE>
</BODY>
</HTML>