当前位置: 首页 > 图文教程 > 网络编程 > Javascript > JavaScript 寫遊戲 : 搬吖

Javascript
关于javascript document.createDocumentFragment()
javascript 有趣而诡异的数组
javascript 兼容鼠标滚轮事件
javascript mouseover、mouseout停止事件冒泡的解决方案
javascript 放大镜效果js组件 qsoft.PopBigImage.v0.35 加入了chrome支持
javascript 表格排序和表头浮动效果(扩展SortTable)
Cookie 注入是怎样产生的
javascript RadioButtonList获取选中值
javascript fullscreen全屏实现代码
常用简易JavaScript函数
用js实现的检测浏览器和系统的函数
File文件控件,选中文件(图片,flash,视频)即立即预览显示
js 获取键盘值用法(兼容IE及Firefox)
javascript 鼠标滚轮事件
javascript 原型模式实现OOP的再研究
js 判断浏览器类型 去全角、半角空格 自动关闭当前窗口
javascript html 静态页面传参数
Firefox window.close()的使用注意事项
javascript removeChild 使用注意事项
js cookies 常见网页木马挂马代码 24小时只加载一次

Javascript 中的 JavaScript 寫遊戲 : 搬吖


出处:互联网   整理: 软晨网(RuanChen.com)   发布: 2009-08-10   浏览: 305 ::
收藏到网摘: n/a

<!--
http://dwin.net
http://dewin.tk


Copyright(c) 1998-2004 dewin all rights reserved

Start   2002-10-02 17:50
Finish  2002-10-15 22:41
Last Edit 2003-06-11 18:55
-->
<body>
<style>
.Ground{}
.Floor{}
.Wall{border:2px outset #ADFF2F;background-color:#888888;z-index:0}
.Aim{background-color:#FF69B4;filter:Alpha(opacity=100,FinishOpacity=0,Style=3);z-index:0}
.Box{background-color:#87CEFA;filter:Alpha(opacity=0,FinishOpacity=100,Style=3);z-index:1}
.Man{background-color:red;z-index:1;filter:filpv}
</style>
<textarea id=Info rows=20>rddlllllluurrrDulllddrrRRRRuulDLrrdLulDDDldRuuurururrddLLLulDDDlddrrULuuuurrurDrdLLLulDDDDrddlluRuuuulllluurrrDulllddrrRurDDDDDldRuuuuuulullDldRRRurDDDDuuuululDldRRurDDDlDR</textarea><br>
<input type=button value='copy' onclick='Info.select();document.execCommand("Copy")'>
<input type=button value='paste' onclick='Info.focus();if(!/[^(l|r|u|d|L|R|U|D)]/g.exec(window.clipboardData.getData("Text")))document.execCommand("Paste")'>
<input type=button value='Auto Run' onclick='Run()'><br><br>

Boxes has Moved<br><input id=BoxMoveInfo readonly> Steps<br>
Man has Moved<br><input id=ManMoveInfo readonly> Steps

<span id=Base style='position:absolute;overflow:hidden'></span>
<script>

function init(){
MainMap = [];

RePlayTime = 10 //million second
MapW = MapH = 30;
PushScrollNo = 30;
BoxCompletes = 0;
TotalBox = 0;

Timer = null;
canMove = true
BoxMoves = 0;
Count = -1;
BackRecord = [];
BoxMoveInfo.value = 0;
ManMoveInfo.value = 0;
}

/*
W = Wall
0 = Box
@ = Box on Aim
* = Man
# = Man on Aim
. = Aim
  = Space
*/

 

Map = [];
Map[0] = [
'WWWWWWWWWWW',
'W    W*   W',
'W 00000 0 W',
'W         W',
'WWWWW WWWWW',
'   W  .W   ',
'   W  .W   ',
'   W...W   ',
'   W  .W   ',
'   WWWWW   '
]


function ReadMap(k){
init();
Base.innerHTML = '';
var w=Map[k][0].length*MapW
var h=Map[k].length*MapW
Base.style.width = w;
Base.style.height = h;
Base.style.left = (w>document.body.clientWidth)?0:(document.body.offsetWidth-w)/2;
Base.style.top = 10;
for(var y=0;y<Map[k].length;y++){
 MainMap[y] = [];
 for(var x=0;x<Map[k][y].length;x++){
  MainMap[y][x] = Map[k][y].charAt(x);
  if(MainMap[y][x]=='W')iHtml(x,y,'Wall');
  else{
   //if(MainMap[y][x]=="|"){iHtml(x,y,'Floor');MainMap[y][x]=' '}
   //else iHtml(x,y,'Ground');
   iHtml(x,y,'Ground');
   switch(MainMap[y][x]){
    case '0':iBox(x,y,0);break;
    case '.':iHtml(x,y,'Aim');break;
    case '@':iHtml(x,y,'Aim');iBox(x,y,1);BoxCompletes++;break;
    case '*':iMan(x,y,0);break;
    case '#':iHtml(x,y,'Aim');iMan(x,y,1);break;
    }
   }
  }
 }
}

function iHtml(x,y,k){
Base.insertAdjacentHTML("beforeEnd","<span style='position:absolute;left:"+x*MapW+";top:"+y*MapH+";width:"+MapW+";height:"+MapH+"' class='"+k+"' x="+x+" y="+y+">");
}

 

function iBox(x,y,k){
MainMap[y][x] = Base.appendChild(document.createElement("<span style='position:absolute;left:"+x*MapW+";top:"+y*MapH+";width:"+MapW+";height:"+MapH+"' class='Box' complete='"+k+"'>"));
TotalBox++;
}

function iMan(x,y,k){
Man = Base.appendChild(document.createElement("<img alt='Man' src='pic/BOXMAN.GIF' style='position:absolute;left:"+x*MapW+";top:"+y*MapH+";width:"+MapW+";height:"+MapH+";' class='Man'>"));
Man.x = x
Man.y = y
MainMap[y][x] = (k==0)?' ':'.';
}

function Dir(x,y,k){
if(!canMove) return
var ManFront = MainMap[y+parseInt(Man.y)][x+parseInt(Man.x)];
if(ManFront==' ' || ManFront=='.')if(k!=null)Move1(x,y,k.toLowerCase());else Move1(x,y);
else{
 if(typeof(ManFront)=='object'){
  var ManFrontFront = MainMap[2*y+parseInt(Man.y)][2*x+parseInt(Man.x)];
  if(ManFrontFront == ' '){if(k!=null)Move1(x,y,k.toUpperCase());else Move1(x,y);Move2(ManFront,x,y);}
  else if(ManFrontFront == '.'){if(k!=null)Move1(x,y,k.toUpperCase());else Move1(x,y);Move3(ManFront,x,y);}
  BoxMoves++
  }
 }
}

 

 

 

function Move1(x,y,k){
if(k != null){
 BackRecord[++Count] = k
 BackRecord.length = Count+1
 }
Man.x = x+parseInt(Man.x);
Man.y = y+parseInt(Man.y);
Man.style.left = Man.x*MapW;
Man.style.top = Man.y*MapH;
}

 

 


function Move2(obj,x,y){
obj.style.left = (x+Man.x)*MapW;
obj.style.top = (y+Man.y)*MapH;
MainMap[y+parseInt(Man.y)][x+parseInt(Man.x)] = obj;
if(obj.complete == 0) MainMap[Man.y][Man.x]=' ';
else{
 MainMap[Man.y][Man.x] = '.';
 BoxCompletes --;
 }
obj.complete = 0;
}

function Move3(obj,x,y){
obj.style.left = (x+Man.x)*MapW;
obj.style.top = (y+Man.y)*MapH;
MainMap[y+parseInt(Man.y)][x+parseInt(Man.x)] = obj;
if(obj.complete == 1) MainMap[Man.y][Man.x]='.';
else{
 MainMap[Man.y][Man.x] = ' ';
 if(++BoxCompletes == TotalBox) oWin();
 }
obj.complete = 1;
}


function UnDo(){
if(Count >= 0){
 canMove = true
 switch(BackRecord[Count]){
  //not object
  case 'l':Move1(1,0);break;//left -> right
  case 'u':Move1(0,1);break;//up -> down
  case 'r':Move1(-1,0);break;//right -> left
  case 'd':Move1(0,-1);break;//down -> up
  //object
  case 'L':UnGo(1,0);break;//left -> right
  case 'U':UnGo(0,1);break;//up -> down
  case 'R':UnGo(-1,0);break;//right -> left
  case 'D':UnGo(0,-1);break;//down -> up
  }
 iSelects(--Count)
 }
}


function UnGo(x,y){
BoxMoves--;
var obj = MainMap[-y+parseInt(Man.y)][-x+parseInt(Man.x)];
if(MainMap[Man.y][Man.x]==' '){
 if(obj.complete == 0)MainMap[-y+parseInt(Man.y)][-x+parseInt(Man.x)]=' ';
 else{
  MainMap[-y+parseInt(Man.y)][-x+parseInt(Man.x)]='.';
  BoxCompletes --;
  }
 obj.complete=0
 }
else{
 if(obj.complete == 0){
  MainMap[-y+parseInt(Man.y)][-x+parseInt(Man.x)]=' ';
  if(++BoxCompletes == TotalBox) oWin();
  }
 else MainMap[-y+parseInt(Man.y)][-x+parseInt(Man.x)]='.';
 obj.complete=1
 }
obj.style.left = Man.x*MapW;
obj.style.top = Man.y*MapH;
MainMap[Man.y][Man.x] = obj;
Move1(x,y);
}


function ReDo(){
if(Count+1<BackRecord.length){
 switch(BackRecord[++Count]){
  case 'l': case 'L': Dir(-1,0);break;//left
  case 'u': case 'U': Dir(0,-1);break;//up
  case 'r': case 'R': Dir(1,0);break;//right
  case 'd': case 'D': Dir(0,1);break;//down
  }
 iSelects(Count)
 }
else clearInterval(Timer);
}

 


function oWin(){
canMove = false
alert('Congratulation! You have pass.')
}

 

 


function window.onload(){
ReadMap(0);
document.body.scroll='no'

function document.onkeydown(){
if(event.ctrlKey){
 switch(event.keyCode){
  case 37:document.body.scrollLeft-=PushScrollNo;break;//left
  case 38:document.body.scrollTop-=PushScrollNo;break;//up
  case 39:document.body.scrollLeft+=PushScrollNo;break;//right
  case 40:document.body.scrollTop+=PushScrollNo;break;//down
  }
 }
else{
 switch(event.keyCode){
  case 37:Dir(-1,0,'l');break;//left
  case 38:Dir(0,-1,'u');break;//up
  case 39:Dir(1,0,'r');break;//right
  case 40:Dir(0,1,'d');break;//down
  }
 event.returnValue = false;
 Info.value = BackRecord.join("")
 iSelects(Count)
 }
}

function document.onclick(){ReDo()}
function document.oncontextmenu(){UnDo();event.returnValue = false;}

window.focus();
Base.focus();
}

 

 

function Run(){
var temp = Info.value;
if(temp == '')return;
ReadMap(0);
BackRecord=temp.split("")
Timer = setInterval(ReDo,RePlayTime)
}

function iSelects(x){
var iRange = Info.createTextRange()
iRange.collapse(true)
iRange.moveStart("character",x)
iRange.moveEnd("character",1)
iRange.select()
BoxMoveInfo.value = BoxMoves;
ManMoveInfo.value = x+1;
}
</script>